Archive for July, 2014

InstantReality and X3DOM at Web3D 2014 and SIGGRAPH 2014

Thursday, July 31st, 2014

One week until Web3D 2014 and SIGGRAPH 2014 in Vancouver! Meet the X3DOM and InstantReality team at both conferences and on the exhibition floor in the Web3D Consortium booth #1045, where we will present the latest features of X3DOM 1.6.1 and InstantReality 2.4.0. This year brings a major step toward a service oriented architecture for web-based applications, both rendered on a client or streamed from a server from different back-ends, and we’re thrilled to show you all of it.


InstantReality 2.4.0 released

Thursday, July 31st, 2014

We’re excited to bring you the latest release of InstantReality: version 2.4.0. This release features Ubuntu 14 as a new platform, retiring Ubuntu 10. The primary lineup of builds is also now concentrated on 64bit architectures exclusively, but you can always find additional releases in the Dailybuild section. InstantReality 2.4.0 comes with several important bug fixes, new loaders for formats such as PLMXML, improvements for our converter tool aopt, as well as new nodes which we will present at Web3D 2014 in Vancouver.

You can start righ now: