Archive for June, 2013

Web3D 2013

Friday, June 14th, 2013

Meet the InstantReality team at Web3D 2013! We’re excited to present a new REST interface integrated into InstantReality, which enables efficient data exchange between (web-)applications. As usual, we have new hardware support up our sleeves and will present an X3DOM scene using an Oculus Rift HMD with headtracking, which is supplied by the InstantIO server component via WebSockets. No plugins required! See you in San Sebastian!

New REST interface for efficient data exchange

Friday, June 14th, 2013

The next version of InstantReality will contain a preliminary version of a new REST interface, which allows X3D applications to exchange data (i.e. field values) with other applications, such as X3DOM web apps or even your own local renderer.

InstantIO, the hardware server of InstantReality, is the first component to be equipped with this interface. Application writers can get access to hardware devices and their data with HTTP commands or WebSockets, allowing for integration of devices such as Microsoft Kinect or the Leap inside a web application.