This project tries to find new possibilities for the representation of high statistic values by using the endless virtual space. One can operate, inspect and thus physically experience huge diagrams in the virtual reality by means of an avatar. To make the diagrams more
seizable one can compare them with objects e.g. the Eiffel Tower. The user can operate and navigate different layers with different topics by means of two interface devices a gamepad and a hmd. Sensors of touch and proximity induce the growth of diagrams and the representation of dynamic information. The project was developed as diploma thesis at the and the institute.
Archive for January, 2010
Visualization of Statistics in Virtual Reality
Monday, January 11th, 2010Cybersaw – A Mixed Reality Chainsaw
Sunday, January 10th, 2010Fraunhofer IGD created an entertaining chainsaw simulation for the worldwide leading chainsaw manufacturers . The project simulates a typical working scenario with chainsaws via Mixed Reality technology. The main attraction is its interaction device: a real chainsaw with haptic and tracking capabilities.
Vivera – Photorealistic Rendering
Saturday, January 9th, 2010The presented the installation “Photorealistic Rendering” durng CeBIT 2006. The installation shows a 3D model of a BMW 1 Series car rendered in photorealistic quality. To expose the link between “photography” and “rendering” a light table with photographies of the car is used as interation device. When a user touches a photography the virtual camera shows the rendered car moves in the same position as on the photo.
Coperion – Bulk Material Plant Visualization
Friday, January 8th, 2010The is the global market and technology leader for compounding systems, bulk materials plants and components. The institute and used the instant technology to create a real time visualization of Coperion’s bulk materials plants. instant’s powerful particle system made it possible to simulate the complex internal processes and the flow of different bulk materials in real time.
MovableScreen
Thursday, January 7th, 2010MovableScreen is a new Human-Computer-Interface where the display itself acts as an interfaces and a navigation system. It consists of an Apple iMac mounted on a 360° rotating pillar. The vertical rotation of the pillar is directly mapped on the virtual camera. The horizontal rotation is achieved by tracking the users head with the built-in camera. The Strength of the system lies in architectual walkthroughs and the presentations of cultural heritage artefacts.
Virtual Cathedral of Siena
Wednesday, January 6th, 2010The developed a virtual model of the cathedral on behalf of the Federal Ministry of Research and Technology. A very detailed model of the interior of the cathedral were developed. Special attractions represent the hexagonal cupola as well as the Piccolomini library. Beside a detail-faithful model complex elumination simulations provides for a photo-realistic representation. The project was first presented on the EXPO 2000 in Hannover. Later the project has been modified for presentation on Fraunhofer IGD’s and.
Virtual Human
Tuesday, January 5th, 2010The project Virtual Human is about completely new questions of autonomous planning of animation and dialogue behavior of virtual characters as well as their photo-realistic representation in realtime – in contrast to pre-animated virtual actors in films or the avatars in chatrooms or teleconferences. The acceptance of the virtual dialog partner substantially depends on his visual appearance. Highest quality of the computer-graphic representation and natural movements, gestures and face expressions are therefore the main work topics in the project.
Archeoguide
Monday, January 4th, 2010With Archeoguide, a new and fascinating approach has become reality, offering the visitor on-demand information in compelling new ways. Being equipped with the Archeoguide system, the visitor can explore an ancient site on his own while getting a realistic impression of its original shape. The visitor can view virtual reconstructions of monuments appearing at their original surroundings at the time he is looking at their remains. Moreover, dynamic images such as virtualised historical sports events can also be incorporated into the visitor’s view, and he can discover what life was like back in the past.