instantreality 1.0

Component:
Texturing
Status:
fully implemented
Structure type:
concrete
Standard:
Avalon

IBRTexture

Texture for rendering image-based content (like e.g. QuickTimeVR movies) as opposed to real 3D scenes.

Inheritance

Code

XML encoding
<IBRTexture url=''
orientation='0 0 1 0'
startTime='0'
stopTime='0'
pauseTime='0'
resumeTime='0'
enabled='TRUE'
triggerName='Timer'
logFeature=''
 />
Classic encoding
IBRTexture {
	url [""]
	orientation 0 0 1 0
	startTime 0
	stopTime 0
	pauseTime 0
	resumeTime 0
	enabled TRUE
	triggerName "Timer"
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFNode textureProperties SFNode initializeOnly TextureProperties Definition of a texture property set. When set, the corresponding fields like repeat etc of the texture itself are ignored.
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
SFTime pauseTime SFTime inputOutput 0 When time now greater then;= pauseTime, isPaused becomes true and TimeSensor becomes paused. Absolute time: number of seconds since Jan 1, 1970, 00:00:00 GMT. Hint: usually receives a ROUTEd time value. Warning: not supported in VRML97.
SFTime resumeTime SFTime inputOutput 0 When resumeTime becomes less then;= time now, isPaused becomes false and TimeSensor becomes inactive. Absolute time: number of seconds since Jan 1, 1970, 00:00:00 GMT. Hint: usually receives a ROUTEd time value. Warning: not supported in VRML97.
SFTime startTime SFTime inputOutput 0 Absolute time: number of seconds since Jan 1, 1970, 00:00:00 GMT. Hint: usually receives a ROUTEd time value.
SFTime stopTime SFTime inputOutput 0 Absolute time: number of seconds since Jan 1, 1970, 00:00:00 GMT. Hint: usually receives a ROUTEd time value.
SFTime elapsedTime SFTime outputOnly Current elapsed time since TimeSensor activated/running, cumulative in seconds, and not counting any paused time. Warning: not supported in VRML97.
SFBool isActive SFBool outputOnly FALSE isActive true/false events are sent when playback starts/stops.
SFBool isPaused SFBool outputOnly isPaused true/false events are sent when TimeSensor is paused/resumed. Warning: not supported in VRML97.