instantreality 1.0

Component:
Layering
Status:
interface only
Structure type:
concrete
Standard:
X3D3.0

Viewport (Standard name: ViewportBase)

The Viewport node is a grouping node that specifies a set of rectangular clip boundaries against which the children nodes are clipped as they are rendered.

Inheritance

Code

XML encoding
<Viewport clipBoundary='0 100 0 100'
bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
render='TRUE'
showBBox='FALSE'
logFeature=''
 />
Classic encoding
Viewport {
	clipBoundary [0 100 0 100]
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	render TRUE
	showBBox FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFBool render SFBool inputOutput TRUE Flag to control the visibility of the node or subtree
SFBool showBBox SFBool inputOutput FALSE Show Bounding Box of Subtree.