instantreality 1.0

Component:
NURBS
Status:
partly implemented
Structure type:
concrete
Standard:
X3D3.0

NurbsCurve

NurbsCurve is a 3D curve analogous to NurbsPatchSurface. The container controlPoint field is a Coordinate or CoordinateDouble node.

Inheritance

Code

XML encoding
<NurbsCurve logFeature=''
optimizationMode='auto'
invalidateVolume='FALSE'
normalUpdateMode='nice'
cacheMode='auto'
resolution='1'
multiResolutionLevel='1'
lit='TRUE'
meshGenerationType='auto'
order='3'
knot=''
weight=''
closed='FALSE'
tessellation='1'
 />
Classic encoding
NurbsCurve {
	logFeature [""]
	optimizationMode ["auto"]
	invalidateVolume FALSE
	normalUpdateMode "nice"
	cacheMode "auto"
	resolution 1
	multiResolutionLevel 1
	lit TRUE
	meshGenerationType "auto"
	order 3
	knot []
	weight []
	closed FALSE
	tessellation 1
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFString cacheMode SFString initializeOnly auto auto; dlist; vbo; off controls the creation of geo cache objects; auto is vbo or dlist for dynamic objects
SFBool lit SFBool initializeOnly TRUE Specifies whether to enable/disable lighting the geometry. TRUE enables lighting, FALSE disables lighting.
SFInt32 multiResolutionLevel SFInt32 initializeOnly 1 resolution level in progressive mesh
SFString normalUpdateMode SFString initializeOnly nice none; fast; nice force update of normals; nice update is with creaseAngle, fast is without
SFBool invalidateVolume SFBool inputOutput FALSE set volume invalid
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFString meshGenerationType SFString inputOutput auto auto; dynamic; simpleStatic; advancedStatic Geometry creation mode.
MFString optimizationMode MFString inputOutput auto auto; all, none, sharedVertex; stripFan; vertexResort; reduceIndexSize; singleIndex optimization mode settings; used leading +/- to switch modes on and off
SFFloat resolution SFFloat inputOutput 1 factor for subdivision of mesh