instantreality 1.0

Component:
Shaders
Status:
interface only
Structure type:
concrete
Standard:
X3D3.1

Matrix3VertexAttribute

The Matrix3VertexAttribute node defines a set of per-vertex 3by3 matrix attributes.

Inheritance

Code

XML encoding
<Matrix3VertexAttribute value=''
name='auto'
logFeature=''
 />
Classic encoding
Matrix3VertexAttribute {
	value []
	name "auto"
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
SFString name SFString initializeOnly auto The name field describes a name that is mapped to the shading language-specific name for describing per-vertex data. The appropriate shader language annex contains language-specific binding information.
MFMatrix3f value MFMatrix3f inputOutput The value field specifies an arbitrary collection of matrix values that will be passed to the shader as per-vertex information. The specific type mapping to the individual shading language data types shall be found in the appropriate language-specific annex