instantreality 1.0

Component:
H-Anim
Status:
fully implemented
Structure type:
concrete
Standard:
X3D3.0

HAnimSite

An HAnimSite node serves three purposes: (a) define an 'end effector' location which can be used by an inverse kinematics system, (b) define an attachment point for accessories such as jewelry and clothing, and (c) define a location for a virtual camera in the reference frame of a HAnimSegment (such as a view 'through the eyes' of the humanoid for use in multi-user worlds). Hint: HAnimSites are stored as children of a HAnimSegment node.

Inheritance

Code

XML encoding
<HAnimSite name=''
center='0 0 0'
rotation='0 0 1 0'
scale='1 1 1'
scaleOrientation='0 0 1 0'
translation='0 0 0'
invert='FALSE'
showProxyGeometry='FALSE'
bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
render='TRUE'
showBBox='FALSE'
logFeature=''
 />
Classic encoding
HAnimSite {
	name ""
	center 0 0 0
	rotation 0 0 1 0
	scale 1 1 1
	scaleOrientation 0 0 1 0
	translation 0 0 0
	invert FALSE
	showProxyGeometry FALSE
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	render TRUE
	showBBox FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFBool invert SFBool inputOutput FALSE inverts matrix if true
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFMatrix4f matrix_changed SFMatrix4f outputOnly The matrix that defines the nodes transformation after an update.
SFBool render SFBool inputOutput TRUE Flag to control the visibility of the node or subtree
SFBool showBBox SFBool inputOutput FALSE Show Bounding Box of Subtree.
SFBool showProxyGeometry SFBool inputOutput FALSE show cartesian coordinate system