instantreality 1.0

Component:
H-Anim
Status:
fully implemented
Structure type:
concrete
Standard:
X3D3.0

HAnimSegment

Each body segment is stored in a HAnimSegment node. HAnimSegment contains Coordinate, HAnimDisplacer and children nodes.

Inheritance

Code

XML encoding
<HAnimSegment centerOfMass='0 0 0'
mass='0'
momentsOfInertia='0 0 0 0 0 0 0 0 0'
name=''
bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
render='TRUE'
showBBox='FALSE'
logFeature=''
 />
Classic encoding
HAnimSegment {
	centerOfMass 0 0 0
	mass 0
	momentsOfInertia [0 0 0 0 0 0 0 0 0]
	name ""
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	render TRUE
	showBBox FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFBool render SFBool inputOutput TRUE Flag to control the visibility of the node or subtree
SFBool showBBox SFBool inputOutput FALSE Show Bounding Box of Subtree.