instantreality 1.0

Component:
DIS
Status:
interface only
Structure type:
concrete
Standard:
X3D3.1

EspduTransform

EspduTransform is a networked Transform node that can contain most nodes. EspduTransform integrates functionality for the following DIS PDUs: EntityStatePdu CollisionPdu DetonatePdu FirePdu CreateEntity RemoveEntity. Hint: insert a Shape node before adding geometry or Appearance.

Inheritance

Code

XML encoding
<EspduTransform isNetworkWriter=''
isNetworkReader=''
address='localhost'
port='0'
isStandAlone=''
center='0 0 0'
scaleOrientation='0 0 1 0'
scale='1 1 1'
rotation='0 0 1 0'
translation='0 0 0'
networkMode='standAlone'
readInterval='0.1'
writeInterval='1.0'
entityExtra='0'
entityCategory='0'
entitySubCategory='0'
entitySpecific='0'
entityCountry='0'
entityKind='0'
entityDomain='0'
forceID='0'
siteID='0'
applicationID='1'
entityID='0'
marking=''
isActive=''
timestamp=''
deadReckoning='0'
linearVelocity='0 0 0'
linearAcceleration='0 0 0'
isCollided=''
collideTime=''
isDetonated=''
detonateTime=''
articulationParameterCount='0'
articulationParameterDesignatorArray=''
articulationParameterChangeIndicatorArray=''
articulationParameterIdPartAttachedArray=''
articulationParameterTypeArray=''
articulationParameterArray=''
set_articulationParameterValue0=''
set_articulationParameterValue1=''
set_articulationParameterValue2=''
set_articulationParameterValue3=''
set_articulationParameterValue4=''
set_articulationParameterValue5=''
set_articulationParameterValue6=''
set_articulationParameterValue7=''
articulationParameterValue0_changed=''
articulationParameterValue1_changed=''
articulationParameterValue2_changed=''
articulationParameterValue3_changed=''
articulationParameterValue4_changed=''
articulationParameterValue5_changed=''
articulationParameterValue6_changed=''
articulationParameterValue7_changed=''
bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
render='TRUE'
showBBox='FALSE'
logFeature=''
 />
Classic encoding
EspduTransform {
	isNetworkWriter 
	isNetworkReader 
	address "localhost"
	port 0
	isStandAlone 
	center 0 0 0
	scaleOrientation 0 0 1 0
	scale 1 1 1
	rotation 0 0 1 0
	translation 0 0 0
	networkMode standAlone
	readInterval 0.1
	writeInterval 1.0
	entityExtra 0
	entityCategory 0
	entitySubCategory 0
	entitySpecific 0
	entityCountry 0
	entityKind 0
	entityDomain 0
	forceID 0
	siteID 0
	applicationID 1
	entityID 0
	marking ""
	isActive 
	timestamp 
	deadReckoning 0
	linearVelocity 0 0 0
	linearAcceleration 0 0 0
	isCollided 
	collideTime 
	isDetonated 
	detonateTime 
	articulationParameterCount 0
	articulationParameterDesignatorArray []
	articulationParameterChangeIndicatorArray []
	articulationParameterIdPartAttachedArray []
	articulationParameterTypeArray []
	articulationParameterArray []
	set_articulationParameterValue0 
	set_articulationParameterValue1 
	set_articulationParameterValue2 
	set_articulationParameterValue3 
	set_articulationParameterValue4 
	set_articulationParameterValue5 
	set_articulationParameterValue6 
	set_articulationParameterValue7 
	articulationParameterValue0_changed 
	articulationParameterValue1_changed 
	articulationParameterValue2_changed 
	articulationParameterValue3_changed 
	articulationParameterValue4_changed 
	articulationParameterValue5_changed 
	articulationParameterValue6_changed 
	articulationParameterValue7_changed 
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	render TRUE
	showBBox FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFInt32 articulationParameterIdPartAttachedArray MFInt32 initializeOnly Array of ID parts that each articulated parameter is attached to.
SFInt32 entityID SFInt32 initializeOnly 0 Unique ID for entity within that application.
SFBool isNetworkWriter SFBool initializeOnly Whether networkMode=quotemasterquote (output to network as master entity at writeInterval)
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFBool render SFBool inputOutput TRUE Flag to control the visibility of the node or subtree
SFBool showBBox SFBool inputOutput FALSE Show Bounding Box of Subtree.