AnimationController
This node controls a set of animations connected with a virtual character or a scene.
Inheritance
Code
XML encoding
<AnimationController fadingRotTol='0.7' fadingPosTol='3.0' fadingInterval='0.2' logFeature='' name='' />
Classic encoding
AnimationController {
fadingRotTol 0.7
fadingPosTol 3.0
fadingInterval 0.2
logFeature [""]
name ""
}
Interface
Filter: X3D only | Avalon only | All
| id | Name | DataType | PartType | Default | ValueType | Description |
|---|---|---|---|---|---|---|
| animationContainer | MFNode | inputOutput | AnimationContainer | reference to all animations | ||
| ikTargets | MFNode | inputOutput | BoundedNode | Reference to IK targets. | ||
| fadingRotTol | SFFloat | inputOutput | 0.7 | upper value for fading rotation between animations [0-1.0] | ||
| fadingPosTol | SFFloat | inputOutput | 3.0 | value for fading position between animations (xz-direction) | ||
| fadingInterval | SFFloat | inputOutput | 0.2 | lower value for fading rotation between animations | ||
| logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
| metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element | ||
| name | SFString | initializeOnly | name of animation node |
