instantreality 1.0

multi-touch table

Multi-Touch Table

Product overview
Multi-Touch Technology is one of the most interesting developments in today's Human-Computer-Interface area. With the Multi-Touch Table, IGD releases one of the first ready-for-production tables. Its monolithic design and its dimensions in combination with its underlying advanced technology are unique worldwide.
The interaction is simple and intuitive. Simple enough to even navigate and manipulate complex three-dimensional scenes with gestures. A wiping gesture rotates an object around its axis. A dragging gesture with both forefingers zooms into the object. Longsome familiarization is a thing of the past. Thus trade fairs and museum exhibitions are obvious application areas.
The Multi-Touch Table was successfully launched at the K Messe in Düsseldorf, Germany. The Coperion Group uses this new interactive piece of furniture as presentation tool to demonstrate their complex plants in a simple way.

The Demonstration at BMBF's booth at CeBIT 2008 showed an architectural application. It featured several scalable plans of Messe Frankfurt’s new Hall 11. Multiple users could move and zoom these plans like you know it from other multi-touch applications.
But the key feature was the tile with a high quality 3d view of the building. Users were grabbing a plan with the left hand. One finger of right hand moved the camera through the 3D model. The second finger defined the orientation of the camera. This enabled incredible cinematic camera movements in 3D. When the second finger pointed on a certain object on the plan and the first finger moved around it the 3d camera moved around that object while keeping it on focus.

 


 

Technology
The interaction relies on an optical capturing method which localises the finger position on the table’s surface. Novel methods to multi-finger tracking have been developed and led to highly stable results.
The table’s surface has been optimised in order to offer comfortable and friction-free sliding as well as to provide performing projection properties and finger recognition.
The projection unit is embedded inside the Table and delivers – in spite of the limited space within the table and thanks to a specific optic and a mirror system, a clear and high resolution image on the table's surface.
Concerning the software, we use the advanced 3D graphics engine instantplayer. The system visualises high-quality 2D and 3D scenes using the latest graphics features, and manages the scene animation and multi-touch user interactions at the same time. The system relies on the graphics standard X3D, which has been extended to these new interaction paradigms. Hence,the application designer needs only to take care of the 3D-content itself; additional time consuming and complex calibration procedures for finger tracking have been automated and are available within the provided software package.
A first set of simple Table-Interactions such as Selection, Zoom-in, Zoom-out, Translation, Rotation can be taken over and extended to the special need of the new application.

Technical Data
Size:
164 cm x 140 cm x 90 cm (B, T, H)
Display:
150 cm x 90 cm
1400 x 1050 Pixel
4000 ANSI lumen
Operating system:
Ubuntu Linux 7.10,  Windows XP and Vista, Mac OS
Software:
instantplayer (X3D), VisionLib, Mouse Simulation