instantreality 1.0

Component:
Geometry3D
Status:
deprecated
Structure type:
concrete
Standard:
Avalon

Plane

Plane is a geometry node. Hint: insert a Shape node before adding geometry or Appearance.

Inheritance

Code

XML encoding
<Plane size='2 2'
textureMin='0 0'
textureMax='1 1'
subdivision='1 1'
useGeoCache='TRUE'
solid='TRUE'
lit='TRUE'
resolution='1'
multiResolutionLevel='1'
invalidateVolume='FALSE'
normalUpdateMode='nice'
cacheMode='auto'
optimizationMode='auto'
logFeature=''
 />
Classic encoding
Plane {
	size 2 2
	textureMin 0 0
	textureMax 1 1
	subdivision 1 1
	useGeoCache TRUE
	solid TRUE
	lit TRUE
	resolution 1
	multiResolutionLevel 1
	invalidateVolume FALSE
	normalUpdateMode "nice"
	cacheMode "auto"
	optimizationMode ["auto"]
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFString cacheMode SFString initializeOnly auto auto; dlist; vbo; off controls the creation of geo cache objects; auto is vbo or dlist for dynamic objects
SFBool invalidateVolume SFBool inputOutput FALSE set volume invalid
SFBool lit SFBool initializeOnly TRUE Specifies whether to enable/disable lighting the geometry. TRUE enables lighting, FALSE disables lighting.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFInt32 multiResolutionLevel SFInt32 initializeOnly 1 resolution level in progressive mesh
SFString normalUpdateMode SFString initializeOnly nice none; fast; nice force update of normals; nice update is with creaseAngle, fast is without
MFString optimizationMode MFString inputOutput auto auto; all, none, sharedVertex; stripFan; vertexResort; reduceIndexSize; singleIndex optimization mode settings; used leading +/- to switch modes on and off
SFFloat resolution SFFloat inputOutput 1 factor for subdivision of mesh
SFVec2f size SFVec2f initializeOnly 2 2 Size x y in meters. Warning: simple-geometry dimensions cannot be changed after initial creation, use Transform scale instead.
SFVec2f subdivision SFVec2f initializeOnly 1 1 [1, inf) Specifies the number of parts the plane is subdivided into for rendering. Warning: Don't choose large number of subdivisions, if not necessary.
SFVec2f textureMax SFVec2f initializeOnly 1 1 Defines the texture coordinates for the top-right pixel of the image.
SFVec2f textureMin SFVec2f initializeOnly 0 0 Defines the texture coordinates for the lower-left pixel of the image.
SFBool useGeoCache SFBool initializeOnly TRUE controlls the use of geometry caches for primitives with equal properties