instantreality 1.0

VolumeRendering component

Volume Rendering is an alternate form of visual data representation compared to the traditional polygonal form. Where polygons represent an infinitely thin plane, volume data represents a three dimensional block of space that contains some data. There are many different techniques for implementing rendering of volumetric data. This component does not define the technique used to render the data, only the type of visual output needed. In addition, it defines several different types of data representations for which the renderings may be applied. Each of the rendering nodes will represent the visual output required, not the technique used to implement it.

Name Standard Status Comment
AccelerationVolumeSettings Avalon beta
BoundaryEnhancementVolumeStyle X3D3.2 beta
CartoonVolumeStyle X3D3.2 alpha
ComposedVolumeStyle X3D3.2 beta
EdgeEnhancementVolumeStyle X3D3.2 alpha
ISOSurfaceVolumeData X3D3.2 alpha
MIPVolumeStyle X3D3.2 beta
NormalVolumeSettings Avalon beta
OctTree X3D3.2 beta
OpacityMapVolumeStyle X3D3.2 beta
RayGenerationVolumeSettings Avalon beta
SegmentedVolumeData X3D3.2 alpha
ShadedVolumeStyle X3D3.2 beta
SilhouetteEnhancementVolumeStyle X3D3.2 alpha
StippleVolumeStyle X3D3.2 alpha
ToneMappedVolumeStyle X3D3.2 alpha
VolumeData X3D3.2 beta
XRayVolumeStyle Avalon beta